The story
A collaboration with Dimension Studios, including an exhibition at the Tate Modern. The project was to make a VR experience of Shakespeare's The Tempest.
I used Blender to make the shipwreck, and made technical drawings, white card models and concept art of other scenes and environments. Our work was shown at Tate Exchange, an interactive exhibition at the Tate Modern, in February 2020, about halfway through the project.





















